WEEK 3: Object Behavior Modification and Adding MotivesADDING MOTIVES (continued)Click to select Line 20, and in the Data box, change Parameter 1 to the number 7 for hunger.
Next, select Line 21, and change the number 6 in parameter 1 to a 7. Your screen should look like this:
It's time to redirect the lines to tie them neatly into the existing code. Before we added the hunger motives, our lines followed this route: Line 2 goes to Line 3
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