WEEK 1: PRECURSOR: A Brief Look Into Our Essential Tools

Author: Grapholina


animation alchemist

Although as hackers we do not consider this program to be of great importance, it can and does save a bit of time while manipulating animations available to objects. This is the AA interface:


Fig. 1.9

The left column allows us to choose between child and adult animations. The center column is where the object's native animations are listed. The third column lists all animations found in the game.

 

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