WEEK 1: PRECURSOR: A Brief Look Into Our Essential Tools
Author: Grapholina
animation alchemist
Although as hackers we do not consider this program to be of great importance,
it can and does save a bit of time while manipulating animations available to
objects. This is the AA interface:
Fig. 1.9
The left column allows us to choose between child and adult animations. The
center column is where the object's native animations are listed. The third column
lists all animations found in the game.
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